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<channel>
<title>Jens Heinen</title>
<description>Jens Heinen Personal RSS Feed</description>
<link>http://www.behance.net/visionlabz</link>
<item>
<title>The Beauty of Fluid Dynamics</title>
<description></description>
<link>http://www.behance.net/Gallery/The-Beauty-of-Fluid-Dynamics/218971</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles4/92224/projects/218971/0922241241096924.jpg" style="float: left; margin-right: 15px; " /></content:encoded>
	<guid>http://www.behance.net/Gallery/The-Beauty-of-Fluid-Dynamics/218971</guid>
<pubDate>Thu, 30 Apr 2009 08:13:28 -0500</pubDate>
</item>
<item>
<title>The beauty of generated lines</title>
<description></description>
<link>http://www.behance.net/Gallery/The-beauty-of-generated-lines/180858</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles4/92224/projects/180858/0922241234152393.png" style="float: left; margin-right: 15px; " /></content:encoded>
	<guid>http://www.behance.net/Gallery/The-beauty-of-generated-lines/180858</guid>
<pubDate>Mon, 09 Feb 2009 19:26:29 -0600</pubDate>
</item>
<item>
<title>Time Warp</title>
<description>Time Mirror is an interactive installation acting like a warp mirror. 

We live in a 4 dimensional world but our perception is limited to see just 3 dimensions at a given time. The idea of this installation is to create a new perception allowing to see a 2 dimensional projection of a 4 dimensional world.

The Image you see is not a real deformation even though it looks like it. The camera frames get constantly captured by the software. The output image is created out of the last 100 frames.  Parts of the image show what's happing right now whereas other parts show what happend in front of the camera up to 4 seconds ago.
The result is an image over time as if you could see various times at the same time.


</description>
<link>http://www.behance.net/Gallery/Time-Warp/172836</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles4/92224/projects/172836/0922241232588155.jpg" style="float: left; margin-right: 15px; " />Time Mirror is an interactive installation acting like a warp mirror. 

We live in a 4 dimensional world but our perception is limited to see just 3 dimensions at a given time. The idea of this installation is to create a new perception allowing to see a 2 dimensional projection of a 4 dimensional world.

The Image you see is not a real deformation even though it looks like it. The camera frames get constantly captured by the software. The output image is created out of the last 100 frames.  Parts of the image show what's happing right now whereas other parts show what happend in front of the camera up to 4 seconds ago.
The result is an image over time as if you could see various times at the same time.


</content:encoded>
	<guid>http://www.behance.net/Gallery/Time-Warp/172836</guid>
<pubDate>Thu, 22 Jan 2009 10:19:35 -0600</pubDate>
</item>
<item>
<title>Interactive golden Smoke/Fluid</title>
<description>Interactive realtime Smoke Fluid Simulation.

This is the first result of a new interactive Installation I'm doing. At the moment the interaction is limited to mouse movements. The final version will be controlled by users moving in front of the projection by using a video analysis.

It is written in c++. The calculation is done by the cpu. I will probably end up using the gpu for the calculation to achieve better performance. At the moment I get about 25fps at 720p. The goal is 1080p! </description>
<link>http://www.behance.net/Gallery/Interactive-golden-SmokeFluid/172644</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles4/92224/projects/172644/0922241232564543.png" style="float: left; margin-right: 15px; " />Interactive realtime Smoke Fluid Simulation.

This is the first result of a new interactive Installation I'm doing. At the moment the interaction is limited to mouse movements. The final version will be controlled by users moving in front of the projection by using a video analysis.

It is written in c++. The calculation is done by the cpu. I will probably end up using the gpu for the calculation to achieve better performance. At the moment I get about 25fps at 720p. The goal is 1080p! </content:encoded>
	<guid>http://www.behance.net/Gallery/Interactive-golden-SmokeFluid/172644</guid>
<pubDate>Wed, 21 Jan 2009 13:16:44 -0600</pubDate>
</item>
<item>
<title>Turning Screen Installation</title>
<description>more @ visionlabz.com
A multimedia video object I have done in 2007.

Each screen is run by a computer which sits just behind the screen. A Sensor measures the position of the screens. The result is an image spanning over all screens.
</description>
<link>http://www.behance.net/Gallery/Turning-Screen-Installation/172034</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles4/92224/projects/172034/0922241232463084.jpg" style="float: left; margin-right: 15px; " />more @ visionlabz.com
A multimedia video object I have done in 2007.

Each screen is run by a computer which sits just behind the screen. A Sensor measures the position of the screens. The result is an image spanning over all screens.
</content:encoded>
	<guid>http://www.behance.net/Gallery/Turning-Screen-Installation/172034</guid>
<pubDate>Tue, 20 Jan 2009 09:26:43 -0600</pubDate>
</item>
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