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Bēhance

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A little over thirty years ago I scribbled my first BASIC program on a few pieces of paper, rode my bike to the selling floor of a department store showroom, and began typing it out on one of their display computers; it took me four hours to finish, but in the end it worked. My success fueled my excitement, an exc… Read More
A little over thirty years ago I scribbled my first BASIC program on a few pieces of paper, rode my bike to the selling floor of a department store showroom, and began typing it out on one of their display computers; it took me four hours to finish, but in the end it worked. My success fueled my excitement, an excitement not shared by the sales people who were glad to see this eleven-year-old kid finally head home. Three years later I marketed my first computer game, a text-based adventure that I advertised in a small ad on the back pages of a computer magazine; though another development milestone for me, I only sold four copies of the game, and one I believe was purchased by my Dad, although he never admitted to it.

I’ve always been fiercely passionate and downright obsessive regarding technology trends, design innovations, and interactive storytelling. From developing my first website at the time when most people were still using CompuServe to connect to the internet, to building a web server shortly thereafter to host it myself, desire to master the craft continues to drive my skills forward. With over 16 years of experience in the interactive space I’ve successfully evolved with the industry, from the infancy of the web to the mobile platforms of today. I possess a unique and rare balance of both creative and technical insight that comes from not just my extensive experience managing full life cycles of digital projects, but from rolling up my sleeves and participating hands-on in each step, with many instances being singularly responsible for an entire product. It’s my practical experience that makes me a better leader, as I have an understanding of exactly what I’m asking my team to do. Read Less
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Member Since: Jan 5, 2011