Stephan Isermann
Developer / Artist / Inventor - working in 3D, XR, 3D print
Paderborn, Germany
+4916098233150
www.tekkler.com
Hi! My name is Stephan Isermann MFA, I am a designer focusing on 3D game technology. I work as a freelance developer and technical artist in the areas of VR / AR / Games / 3D with Unity3D and many other tools - for more than a decade now. Since I am also an experienced media artist, I can also offer creative direction and project management.
Work Experience
Volkswagen
Art Director Realtime (@EXT: Cgidea GmbH)
Worked on a Realtime 3D Apps with Unity3d for Volkswagen AG. Details are strictly confidential.
June 2018
- April 2022
Bib International College
Unity Tutor / Teacher / 3D Animation and Gamedesign
I was responsible for teaching the 3Ds Max, Maya, Unity in the classic 3D and VR/AR context at bib international College Paderborn and Bielefeld.
March 2017
- June 2018
Germany
Flatmade GbR
CoFounder and Technical Artist VR
Founded by Markus Härtel (Dipl. Designer) and me.
February 2014
- Present
Germany
Madhat GmbH
Technical Lead VR / Oculus VR Project for Mercedes Benz
Technical Lead at Madhat GmbH for the EQ VR Experience for Mercedes Benz showcased in March 2017 on the Geneva Motor Show and also on the Mobile World Congress in Barcelona. My Responsibilities were supervising and integrating the full technical pipeline with Unity3d for the Oculus Rift. Including programing the whole app. But also shading and remodeling the whole EQ car CAD model for optimal use in the engine.
October 2016
- March 2017
Offenbach am Main, Germany
EDAG
Technical Artist
HMI Development for automotive with Unity3d. The details of this project are unfortunately still under NDA.
October 2016
- December 2016
Fulda, Germany
Bauhaus-Universität Weimar
Unity Tutor / Trainer
Digital Puppetry Lab / Motion Capture Live Performance / Unity Integration
April 2016
- September 2016
Weimar, Germany
Disney Publishing Worldwide
Technical Artist
Responsible for setting up the Unity3D Asset Pipeline, including Asset Creatin, Look Development and performance optimization for the mobile platform.
August 2014
- December 2014
Frankfurt am Main, Germany
Universidade Unifacs
Unity Tutor / Trainer
Introduction for the students to the Oculus Rift DK2 hands on and introducted the basics of 3D content creation for the Oculus Rift with Unity3D.
October 2014
- October 2014
Salvador, Brazil
UNICBLUE Kommunikation GmbH & Co. KG
Technical Consultant (Augmented Reality Project)
Technical and strategic consulting. I provided UNICBLUE with technical knowledge and strategical advise for an upcoming Augmented Reality (AR) Project.
April 2014
- May 2014
Gelsenkirchen, Germany
Värmlands Museum
Technical Consultant (Virtual Reality Project)
Technical and strategic consulting for the Värmlands Museum in Karlstad Sweden. In order to create a virtual representation of their museum. Unfortunately the project was canceled due to insufficient funding.
January 2014
- February 2014
Karlstad, Sweden
EDUCA ONLINE BERLIN
Guest Speaker
Introduction and presentation of the audience to future educational uses of the Oculus Rift DK1 and VR in general.
December 2013
- December 2013
Berlin, Germany
Sky Deutschland AG
Graphics Designer
has worked at Sky as a mainly as a 3D and motion designer.
July 2011
- July 2013
Munich, Germany
Diffferent Labs GmbH
Game Technology Consultant
Technical and strategic consulting of Diffferent Labs staff for Game Design concepts, included also creating mind maps for the process.
April 2012
- April 2012
Germany
Cybex GmbH
Motion Graphic Designer
Full creation of motion graphics and 3D animations for a wide range of Cybex Products like Strollers and Car Seats.
June 2009
- September 2011
Berlin, Germany
LK AG
Motion Graphic Designer (Buderus, Evonik)
Full creation of motion graphics and 3D animations for a convention. Clients Buderus and Evonik.
Essen, Germany
BTK Hochschule Für Gestaltung
Tutor / Trainer
My job was to coordinate the 3D workflow. And teach the students the basics of real time 3D content creation. The work of the students was then later integrated in the Twinity MMO.
October 2008
- February 2009
Berlin, Germany
Education
Bauhaus Universität Weimar
Master of Fine Arts in Media Arts & Design 1.2
October 2011
- November 2016
Germany
Universität Paderborn
Computer Science Student
has studied theoretical Computer Sciene there
October 2004
- October 2006
Paderborn, Germany
Languages
English (Advanced),
German (Native),
Chinese (Beginner),
Skills
After Effects,
C#,
Cinema4d,
Concept Design,
Game Development,
Java,
MAYA,
Media Arts,
Mindmapping,
Motion Design,
Processing,
Python,
Unity3D,
XNormal,
XYZ,
Z,
ZBrush,