Ryan Moeck

World Builder

Seattle, WA, USA
My name is Ryan Moeck and I am an award-winning designer and artist who excels at world building, or panoptic design. I see every project like a new world to be created and explored. What is new? What is familiar? What are the rules? What are the constraints?

In other words, I build worlds—designing how it both looks and works.

I hold a master’s degree in industrial design from the University of Washington, where I focused on designing tools and experiences for personal navigation, and a BA in History from Brigham Young University. This, combined with my love of painting and drawing, as well as my extensive background in UX design at top-tier design firms, such as Artefact and IDEO, enables me to consider a full spectrum of design from the aesthetic to the functional.

Partial client list:

Disney, Warner Bros., Sony, Nintendo, Microsoft, Walmart, Mastercard, Eli Lilly, Alaska Airlines, VMWare, Bandai, Ubisoft, Toyota, Facebook and Amazon

Work Experience

Ubiquiti

UX Lead

Establishing new UX vision for a multitude of products that currently cater to experts; guiding UX teams to design a more accessible user experience for non-expert users.
June 2018 - Present Seattle, Washington, United States

Artefact

UX Design

June 2015 - Present Washington, United States

Ideo

Interaction/Industrial Design Intern

Human-centered, insight-driven design; complex information and presentation through wireframes, flows and mockups.
June 2014 - September 2014 Palo Alto, California, United States

Sublime Media

Art Director

October 2012 - December 2013 Seattle, Washington, United States

The Sulky Bros. Manufactorium

Co-Founder

The Sulky Bros. Manufactorium is a visual development consultancy specializing in graphically intense campaigns and applications. Sulky harmonizes rich imagery and visual communication to tell the client story with enchanting effectiveness.
October 2007 - June 2012 Castle Rock, Colorado, United States

Ryan Moeck, Inc.

Concept Desiger

Versatile concept illustrator and designer with expertise across multiple disciplines including image creation, package design, layout and graphic design, 3D modeling and rendering, interactive design, digital image enhancement, and corporate identity design.
May 2006 - October 2007 Lehi, Utah, United States

Seastone

Senior Designer

Designed package and graphic concepts in a variety of media from pen and ink to digital paint and 3D modeling. Specialized in high end entertainment special releases and similar projects.
April 2004 - April 2006 Provo, Utah, United States

Education

University Of Washington

Master of Design (M.Des), Industrial Design

September 2013 - June 2015 Washington, United States

Brigham Young University

BA, History

2009 Provo, Utah, United States

Languages

Korean (Conversational),

Skills

3D, Illustration, Matte Painting, Package Design, Concept Design, Industrial Design, Print Design, Visual Communication,