Maud Muratore
Look Dev - Lighting & Compositing
Milano, Italy
+393807713445
vimeo.com/94872330
I'm 3D Artist with several years of experience.
Specializing in Shadind, Texture, Lighting and Compositing.
I have worked in production pipeline for feature films, commercials, architecture and design.
I'm very meticulous in every task, with a high problem solving attitude.
I believe in teamwork and interaction between co-workers.
Specializing in Shadind, Texture, Lighting and Compositing.
I have worked in production pipeline for feature films, commercials, architecture and design.
I'm very meticulous in every task, with a high problem solving attitude.
I believe in teamwork and interaction between co-workers.
Work Experience
EDI Effetti Digitali Italiani
3D Generalist
April 2014
- Present
Milano, Italy
Rotomotion
Texture, Shading and Lighting artist
3D Artist frelance for institutional full CG Trelleborg short movie
February 2014
- Present
Milano, Italy
Studio Bozzetto &Co
Texture Artist
Tip the Mouse - World series 52 Ep X 7 min, 60 countries
• Texturing props and enviroment
• UWV
Software:
Maya, Mudbox, Photoshop
• Texturing props and enviroment
• UWV
Software:
Maya, Mudbox, Photoshop
September 2013
- March 2014
Milano, Italy
Catmandu
Lighting & Compositing- Problem solving
Futbolin / Metegol
3D Animation Film directed by Juan Jose Campanella
• Shot lighter
• Precompo
• Problem solving
Software:
Maya, Arnold, Nuke, InternalTools
3D Animation Film directed by Juan Jose Campanella
• Shot lighter
• Precompo
• Problem solving
Software:
Maya, Arnold, Nuke, InternalTools
March 2013
- June 2013
Buenos Aires, Argentina
Catmandu
Set and Props Shading & Texture artist
Futbolin / Metegol -
3D Animation Film directed by Juan Jose Campanella
• Model props
• Texturing
• Shading
Software:
Maya, Arnold, Mudbox, Photoshop, InternalTools
3D Animation Film directed by Juan Jose Campanella
• Model props
• Texturing
• Shading
Software:
Maya, Arnold, Mudbox, Photoshop, InternalTools
November 2013
- March 2013
Buenos Aires, Argentina
STUDIO BV36
3D Generalist, Designer
• Product designer for strategic projects
• Interior and Exterior design
• Rendering, Hand Sketching and vector design
• Post Production for movies
• Compositing operator
• Interior and Exterior design
• Rendering, Hand Sketching and vector design
• Post Production for movies
• Compositing operator
November 2008
- November 2009
Rome, Italy
STUDIO PROF. ARCH. LUCA LEONORI
Texture artist
• Texture artist and 3D Generalist for the creation of a video to start a call for tenders for the restoration project of the General Hospital Policlinico Umberto Primo, Rome
December 2007
- January 2008
Rome, Italy
PG ROMA S.R.L.
3D Generalist
• Partnership with PG Roma for the creation of 3D video and vector graphics
2007
- 2007
Rome, Italy
SIARCO DESIGN
Graphic Designer
• Graphic Designer for catalog
• Fourniture and accessories design
• Fourniture and accessories design
March 2005
- August 2006
Roma, Italy
STUDIO PROF. ARCH. LUCA LEONORI
Designer
• Private practice of architecture and design: Product Design, Public design, Corporate Image, Visualization
April 2004
- February 2005
Roma, Italy
Education
CGWorkshops
Compositing with Feature Animation
Compositing 3D renders, and lighting
2012
- 2012
Italy
Rainbow Academy
Master's degree, Master in Computer Grafica
Short animation movie production, Modeling, Shading Texturing, Rigging, Character animation, Lighting, VFX, Finishing, Compositing
2011
- 2012
Rome, Italy
University Of Hollywood
Professional Training Courses, Vray
Photorealistic rendering with Vray
2008
- 2008
Meran - Merano, Italy
Università Degli Studi Di Roma 'La Sapienza'
Master, Exhibit and Public Design
• Graduated with 110/110
• Course of studies: Design and Exhibit of public spaces, temporary and permanent, indoor and outdoor
• Course of studies: Design and Exhibit of public spaces, temporary and permanent, indoor and outdoor
2008
- 2009
Rome, Italy
Università Degli Studi Di Roma 'La Sapienza'
Degree, Industrial Design
• Graduated with 110/110
• Course of studies: innovation of process and product in the area of Product Design.
• Graduation thesis: “Design in motion”
• Course of studies: innovation of process and product in the area of Product Design.
• Graduation thesis: “Design in motion”
2002
- 2005
Rome, Italy
Liceo Artistico Sperimentale Alberto Savinio
Diploma, Art and Design
• Secondary school focusing on Art and Design
1995
- 2000
Rome, Italy
Languages
English (Beginner),
Spanish (Conversational),
Skills
Rhinoceros (high),
Adobe Photoshop (high),
After Effects (medium),
Arnold Render (High),
Autodesk 3D Max (medium),
Autodesk Maya (High),
Autodesk Mudbox (High),
Illustrator (high),
Maxon Cinema 4d (high),
Maxwell Render (basic),
Vray (high),