Maud Muratore

Look Dev - Lighting & Compositing

Milano, Italy
I'm 3D Artist with several years of experience.
Specializing in Shadind, Texture, Lighting and Compositing.

I have worked in production pipeline for feature films, commercials, architecture and design.

I'm very meticulous in every task, with a high problem solving attitude.
I believe in teamwork and interaction between co-workers.

Work Experience

EDI Effetti Digitali Italiani

3D Generalist

April 2014 - Present Milano, Italy

Rotomotion

Texture, Shading and Lighting artist

3D Artist frelance for institutional full CG Trelleborg short movie
February 2014 - Present Milano, Italy

Studio Bozzetto &Co

Texture Artist

Tip the Mouse - World series 52 Ep X 7 min, 60 countries

• Texturing props and enviroment
• UWV

Software:
Maya, Mudbox, Photoshop
September 2013 - March 2014 Milano, Italy

Catmandu

Lighting & Compositing- Problem solving

Futbolin / Metegol
3D Animation Film directed by Juan Jose Campanella

• Shot lighter
• Precompo
• Problem solving

Software:
Maya, Arnold, Nuke, InternalTools
March 2013 - June 2013 Buenos Aires, Argentina

Catmandu

Set and Props Shading & Texture artist

Futbolin / Metegol -
3D Animation Film directed by Juan Jose Campanella

• Model props
• Texturing
• Shading

Software:
Maya, Arnold, Mudbox, Photoshop, InternalTools
November 2013 - March 2013 Buenos Aires, Argentina

STUDIO BV36

3D Generalist, Designer

• Product designer for strategic projects
• Interior and Exterior design
• Rendering, Hand Sketching and vector design
• Post Production for movies
• Compositing operator
November 2008 - November 2009 Rome, Italy

STUDIO PROF. ARCH. LUCA LEONORI

Texture artist

• Texture artist and 3D Generalist for the creation of a video to start a call for tenders for the restoration project of the General Hospital Policlinico Umberto Primo, Rome
December 2007 - January 2008 Rome, Italy

PG ROMA S.R.L.

3D Generalist

• Partnership with PG Roma for the creation of 3D video and vector graphics
2007 - 2007 Rome, Italy

SIARCO DESIGN

Graphic Designer

• Graphic Designer for catalog
• Fourniture and accessories design
March 2005 - August 2006 Roma, Italy

STUDIO PROF. ARCH. LUCA LEONORI

Designer

• Private practice of architecture and design: Product Design, Public design, Corporate Image, Visualization
April 2004 - February 2005 Roma, Italy

Education

CGWorkshops

Compositing with Feature Animation

Compositing 3D renders, and lighting
2012 - 2012 Italy

Rainbow Academy

Master's degree, Master in Computer Grafica

Short animation movie production, Modeling, Shading Texturing, Rigging, Character animation, Lighting, VFX, Finishing, Compositing
2011 - 2012 Rome, Italy

University Of Hollywood

Professional Training Courses, Vray

Photorealistic rendering with Vray
2008 - 2008 Meran - Merano, Italy

Università Degli Studi Di Roma 'La Sapienza'

Master, Exhibit and Public Design

• Graduated with 110/110
• Course of studies: Design and Exhibit of public spaces, temporary and permanent, indoor and outdoor
2008 - 2009 Rome, Italy

Università Degli Studi Di Roma 'La Sapienza'

Degree, Industrial Design

• Graduated with 110/110
• Course of studies: innovation of process and product in the area of Product Design.
• Graduation thesis: “Design in motion”
2002 - 2005 Rome, Italy

Liceo Artistico Sperimentale Alberto Savinio

Diploma, Art and Design

• Secondary school focusing on Art and Design
1995 - 2000 Rome, Italy

Languages

English (Beginner),
Spanish (Conversational),

Skills

Rhinoceros (high), Adobe Photoshop (high), After Effects (medium), Arnold Render (High), Autodesk 3D Max (medium), Autodesk Maya (High), Autodesk Mudbox (High), Illustrator (high), Maxon Cinema 4d (high), Maxwell Render (basic), Vray (high),