Mikibo

Art Director • Senior 2D Artist • Senior Game Artist • Animator

Tbilisi, Georgia
Art Director, Senior 2D Artist, Senior Graphic Designer and Animator with over 8 years of experience in game design, GUI design, character design and all kinds of animation. I have worked with companies such as CapCom and Zynga on different projects. My passion for graphic design allowed me to develop creativity and master Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Maxon Cinema 4D and others.

I love pushing myself to the limits and acquiring new skills. Working on new and creative challenges is one of my favorite thing to do,
because that's one way of developing myself and sharpening skills.
I am a strong believer that there are no limits, only working hard and smart until the best possible result is achieved.

During my career, I have mainly worked in gambling, but my professional interest in the gaming industry has grown exponentially.
I have worked on several smartphone game designs (iOS and Android) on Freelance Projects worldwide and currently, I am looking forward to fully dedicate my skills and experience to this field.

Work Experience

Red Door Digital

Art Director

• Appointed as the Art Director for Dinohorse Saga and Reign of Terror, two NFT crypto game projects, responsible for providing creative direction to a team of 10 artists.
• Directed the art production for Reign of Terror, which sold out in under two minutes after its launch and is set to be publicly available soon.
• Collaborated with the development team and stakeholders to ensure that the artistic vision of the projects aligned with the overall objectives and delivered an exceptional user experience.
• Leveraged industry-standard software and tools to oversee the creation of digital art assets, including characters, environments, and animations, to ensure high-quality and visually appealing results.
• Developed and implemented innovative concepts and creative strategies to enhance the overall aesthetic of the games and increase user engagement.
• Communicated effectively with the team, providing constructive feedback and guidance to ensure project goals were met on time and within budget.
October 2021 - January 2023

MegaRama Games

Art Director

• Created visually stunning slot game designs, promo artwork, and animations for various gambling and casino games, utilizing industry-standard software and tools.
• Collaborated with the Art Director to select brand and game styles, ensuring that the creative vision aligned with the overall objectives of the project.
• Demonstrated a keen eye for detail and a strong understanding of design principles to develop engaging and immersive game visuals that exceeded customer expectations.
• Contributed to the development of innovative concepts and creative strategies to enhance the user experience and increase player engagement.• Created visually stunning slot game designs, promo artwork, and animations for various gambling and casino games, utilizing industry-standard software and tools. • Collaborated with the Art Director to select brand and game styles, ensuring that the creative vision aligned with the overall objectives of the project. • Demonstrated a keen eye for detail and a strong understanding of design principles to develop engaging and immersive game visuals that exceeded customer expectations. • Contributed to the development of innovative concepts and creative strategies to enhance the user experience and increase player engagement.
Skills: Management · Unity · After Effects · Adobe Photoshop

Crystalbet

Art Director

• Held a freelance position as an Art Director and Game Artist, where I designed and launched JetX, a game that generated a revenue of $3 million in under two weeks, with continued popularity on major platforms like Parimatch.
• Utilized my skills and expertise to create engaging and visually appealing game art, GUI, and animations to enhance user experience and drive engagement.
• Demonstrated leadership skills by successfully managing a team of artists and overseeing the project from ideation to final release.
• Offered a permanent role as an Art Director and played a vital role in the development and improvement of the company's brand identity, ensuring consistency across all marketing and promotional materials.
• Collaborated with cross-functional teams to develop and execute branding strategies that aligned with the company's vision and goals.
December 2019 - May 2020

Nexus Group Enterprises

Art Director

• Created visually stunning game art and graphics for Fortune Jack, a leading cryptocurrency gambling company.
• Developed and executed creative concepts and designs aligned with the company's branding guidelines and business objectives.
• Collaborated with cross-functional teams, including game designers and developers, to ensure seamless integration of art assets into the games.
• Ensured all deliverables were completed within the agreed timeline and met the company's quality standards.
• Utilized industry-standard software and tools, including Adobe Photoshop, Adobe Illustrator, and other relevant applications, to create high-quality art assets.
• Conducted research and analysis to stay up-to-date with the latest trends and best practices in game art and design.
• Contributed to developing the company's design library and maintained asset documentation to ensure consistency and organization.
November 2018 - Present Georgia

THQ

Freelance Game Artist

April 2018 - Present Sweden

Crocobet

Art Director

• Held a senior position at Crocobet, a leading company in the gambling industry in Georgia, responsible for guiding and directing the design team.
• Developed and implemented a new vision for branding and main design concepts that positively impacted the company's overall success.
• Led the design team in creating and executing design projects for various products and platforms.
• Collaborated with cross-functional teams, including marketing and product development, to ensure alignment and consistency in design.
• Demonstrated expertise in design principles and software tools, such as Adobe Creative Suite and Sketch.
• Proactively identified opportunities for improvement and implemented process enhancements to increase efficiency and quality of work.
• Maintained up-to-date knowledge of design trends and industry best practices to inform design decisions and ensure a competitive edge.
• Utilized Adobe Photoshop, Adobe Illustrator, Adobe After Effects.
July 2017 - May 2018

Adjarabet

Art Director

• Recruited by a leading gambling company in the Caucasus region to improve the working process and enhance 2D/3D design skills of the team.
• Successfully navigated a challenging atmosphere with specific tasks, which allowed for the improvement of professional and personal skills.
• Applied years of experience to make a positive impact on the team, resulting in a major transformation towards designing, visual concepts, and teamwork.
• Achieved recognition from top management for the team's accomplishments during the tenure.
• Utilized Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Cinema 4D and Unity.
February 2016 - February 2017 Georgia

Betsson

Art Director

• Worked as an Art Director, dedicated to improving visual quality and marketing for Betsson for nearly two years.
• Developed and improved professional vision, team working and management skills during this time.
• Successfully formed and managed a group of highly motivated designers to deliver exceptional results.
• Achieved significant improvements in visual quality and marketing for Betsson, leading to increased financial gain.
• Managed Betsson's design team, which gained recognition for vision and creativity from top management and competitors within the industry.
• Utilized Adobe Photoshop, Adobe Illustrator, Adobe After Effects.
April 2015 - January 2016 Georgia

Singular

Senior Artist

• Recruited as a Senior 2D Artist and promoted to Senior Graphic Designer at Singular Group from 2008-2011.
• Led various creative projects with a primary focus on gambling design.
• Designed over 20 slot games and a market-leading 30 poker game, including characters, animations, and GUI.
• Participated in a competition called "Make Game with Us" hosted by Zynga, where industry leaders such as EA Games and Ubisoft also participated.
• Won first place in the competition for the design of an iOS game called "Type to Run."
• Utilized Adobe Photoshop, Adobe Illustrator, Adobe After Effects.
February 2012 - April 2015 Georgia

Languages

English (Fluent),
German (Conversational),
Russian (Fluent),
Georgian (Native),

Skills

Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Adobe Premier, Maxon CINEMA 4D, Unity, ZBrush,