Levi "Escha" Wintering
Senior Product Designer
San Francisco, CA, USA
480 252 4044
leviwintering.com
Minimalist designer from the Sonoran Desert with over a decade of experience in product, branding, interface, interaction, and experience design.
I have a personal appreciation for music and art, a passion for modern design, and an understanding of the importance of great user experience. I enjoy making things look good and I love making things work.
I have a personal appreciation for music and art, a passion for modern design, and an understanding of the importance of great user experience. I enjoy making things look good and I love making things work.
Work Experience
Descript
Senior/Lead Designer
• Spun-off, branded, and polished up the internal MacOS text editor app (Descript) originally designed at Detour for creating multi-track location-aware audio. Re-focused Descript and found a natural product market fit with podcasting, and script-based audio/video editing.
• Worked with beta testers, including NPR (Snap Judgment), to gather feedback while improving team workflows and features for professional quality production.
• Set the foundation and designed best practices for a paradigm shift in professional media editing workflows with a focus on editing an audio synced transcript instead of abstract waveforms.
• Designed the first ever offline text-to-speech generation tool for creating a realistic voice double complete with custom intonation styles for the purpose of correcting mistakes, or drafting voice content.
• Heavy focus on systems design and end-to-end experience design for audio/video editing, manipulation/correction, and AI powered media enhancements.
• Designing for the future of creating and editing voice driven content.
• Worked with beta testers, including NPR (Snap Judgment), to gather feedback while improving team workflows and features for professional quality production.
• Set the foundation and designed best practices for a paradigm shift in professional media editing workflows with a focus on editing an audio synced transcript instead of abstract waveforms.
• Designed the first ever offline text-to-speech generation tool for creating a realistic voice double complete with custom intonation styles for the purpose of correcting mistakes, or drafting voice content.
• Heavy focus on systems design and end-to-end experience design for audio/video editing, manipulation/correction, and AI powered media enhancements.
• Designing for the future of creating and editing voice driven content.
2017
- Present
California, United States
Ploom Labs
Founder / Designer / Curator
Started a modern net label that's aimed at providing artists and listeners with a showcase and platform to produce unique physical and digital product offerings.
Designed and produced a product system complete with custom packaging and high quality assets.
Challenging the way music and art are curated, distributed, and ultimately consumed.
Designed and produced a product system complete with custom packaging and high quality assets.
Challenging the way music and art are curated, distributed, and ultimately consumed.
2016
- Present
United States
Detour
Senior Designer
Took on a lead position in designing the future of consumer location based audio and immersive storytelling (on iOS).
Worked closely with award winning writers, producers, and a handful of reputable companies including SOUNDWALK to create immersive location-aware audio experiences.
Worked closely with SFMOMA and designed the Detour platform to power the mobile audio experience for the new museum.
Worked closely with content creators and audio engineers to create a powerful text based DAW for creating multi-track location-aware audio.
Played a role in recruiting, directing, and managing contract designers, engineers, photographers, and firms all over the world.
Played an active role in the Detour community by organizing meet-ups, test walks, and in-person user tests.
Worked closely with award winning writers, producers, and a handful of reputable companies including SOUNDWALK to create immersive location-aware audio experiences.
Worked closely with SFMOMA and designed the Detour platform to power the mobile audio experience for the new museum.
Worked closely with content creators and audio engineers to create a powerful text based DAW for creating multi-track location-aware audio.
Played a role in recruiting, directing, and managing contract designers, engineers, photographers, and firms all over the world.
Played an active role in the Detour community by organizing meet-ups, test walks, and in-person user tests.
2015
- 2017
San Francisco, California, United States
AFK Music
Designer / Co-Founder
Helped to organize unique monthly music showcases in San Francisco while building a community and awareness around internet music and young up-and-coming artists from around the world.
Had way too much fun.
Had way too much fun.
2015
- 2017
San Francisco, California, United States
OpenTable
UI/UX Designer / Product Designer
Worked closely with diners, restaurants, researchers, and engineers to reimagine the OpenTable restaurant platform from the ground up. Created a scalable cloud-based solution that helps restaurants operate more efficiently and allows them to provide premium hospitality to their diners.
Worked along-side Google to help redesign the OpenTable Android app during the introduction of the Material Design language.
Designed the OpenTable Watch app, built a web tool for snagging hard-to-get reservations, and helped grow the design team during a long overdue transitional period of the company's culture and public image.
Worked along-side Google to help redesign the OpenTable Android app during the introduction of the Material Design language.
Designed the OpenTable Watch app, built a web tool for snagging hard-to-get reservations, and helped grow the design team during a long overdue transitional period of the company's culture and public image.
2013
- 2015
San Francisco, California, United States
29th Drive
UI/UX Designer / Product Designer
Took on lead roles that helped shape 29th Drive as a startup from infancy into service and product with MoreBlu, Inkwell, and happy customers.
Worked collaboratively along side other designers and developers on larger projects for companies like Microsoft, Sonos, and Minitab.
Designed unique interfaces and interactions with a heavy focus on simplicity, micro-moments, and all the fun little details that go with it.
Worked collaboratively along side other designers and developers on larger projects for companies like Microsoft, Sonos, and Minitab.
Designed unique interfaces and interactions with a heavy focus on simplicity, micro-moments, and all the fun little details that go with it.
2011
- 2013
Arizona, United States
Innovia
UI/UX Designer / Front-End Developer
Helped re-brand Mind the Gap Marketing as Innovia Marketing and acted as lead designer and front-end developer for all incoming projects from print to web.
2011
- 2011
Phoenix, United States
Fogco Systems Inc.
UI/UX Designer / Front-End Developer
Re-established the Fogco brand after 20 years in business through scalable company assets and a strong corporate image.
Designed and developed multiple generations of the Fogco website (2009-2012).
Designed and developed multiple generations of the Fogco website (2009-2012).
2009
- 2010
Arizona, United States
Laboratory Collective
Co Founder / Designer / Developer
Awarded multiple honorable mentions on design channels across the web.
2009
- Present
Arizona, United States
Education
Mesa Community College
Web Design / Graphic Design
2008
- 2010
Mesa, Arizona, United States
Awards
END NOTE
I am socially aware of current trends in the design community. I enjoy collaborating on projects and working along side other creatives. I’ve worked with numerous companies in various fields helping build components of the future through visual, interactive, and experiential design.
I graduated from Mesa Community College with a degree in web design, a certificate in graphic design, and a thirst for coffee.
Behance
• behance.net/leviwintering
Dribbble
• dribbble.com/leviwintering
Archive (2008-2010)
• leviwintering.com/2010/work.php
I graduated from Mesa Community College with a degree in web design, a certificate in graphic design, and a thirst for coffee.
Behance
• behance.net/leviwintering
Dribbble
• dribbble.com/leviwintering
Archive (2008-2010)
• leviwintering.com/2010/work.php