Coming from traditional sculpture background and currently pursuing MFA in Animation from Savannah College of Art and Design, I am a 3D Modeler and look development Artist who is interested in creating artworks in the form of Character, Hard-Surface and Environment for Film, Game and Commercial productions. My curiosity to transfer an imagination to a visual is what makes me attached with what I do today. I chose to assign all my traditional skills into this digital world because I wanted to do something which was never possible for me to do in actual physical reality. Giving a shape to an imagination or a thought is the best thing I have experienced in my life.
responsible for creating 3D Assets in the form of Character, Hard-surface and Organic models for commercial productions
Active participation in the brainstorming and concept development process with creative directors and 3D team.
Aug 2009 – Jul 2010
Sir J. J. School of Art
Fellow Teacher (Sculpture)
responsible for teaching basics of Sculpture to the first year BFA Students as a teaching assistant.