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Bēhance

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I’m an Environment Artist with over six years of experience in the video games industry and over three years of experience in the Architectural Visualization industry. In 2007 I helped ship Forza 2 Motorsport while working as a contract artist for Microsoft through Aquent. After Forza 2 shipped I went on to work … Read More
I’m an Environment Artist with over six years of experience in the video games industry and over three years of experience in the Architectural Visualization industry. In 2007 I helped ship Forza 2 Motorsport while working as a contract artist for Microsoft through Aquent. After Forza 2 shipped I went on to work for Destineer Studios/Atomic Games as a full-time Environment Artist on Six Days in Fallujah and then Breach for XBLA.

I’ve worked with the Unreal Development Kit for over three years and I’m very proficient with Zbrush, 3D Studio Max, Photoshop and Xnormal..

Working as an Environment Artist is my passion. Hopefully it shows in my work. I’m always open to critiques, so feel free to drop me an e-mail if you have some advice or questions about my work.

Thanks,
Jeff Severson Read Less
  • Environment Artist
    SAIC — Huntsville, AL, USA
  • Environment Artist
    Atomic Games — Minneapolis, MN, USA
  • Contract Environment Artist
    Microsoft Game Studios (& Xbox) — WA, USA
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Member Since: Jul 6, 2011