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Bēhance

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Over 12 years professional experience in the games industry developing AAA titles. Skill set includes leadership, conceptualization, pipeline development, prototyping, design, and top quality art asset creation. Background in classical animation provides a working knowledge of motion, anatomy, storyboarding, colou… Read More
Over 12 years professional experience in the games industry developing AAA titles. Skill set includes leadership, conceptualization, pipeline development, prototyping, design, and top quality art asset creation. Background in classical animation provides a working knowledge of motion, anatomy, storyboarding, colour theory and traditional film making. Read Less
• 3DS Max and Maya - fluent in modeling, texturing, and lighting

• Adobe Photoshop CS - texture creation, digital painting

• Zbrush - high poly digital sculpture and asset creation

• Autodesk Lightscape - radiosity and global illumination

• Adobe Premiere - construction and editing of cinematics
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Titles Worked On:

• Call of Duty: Ghosts - (Infinity Ward / Activision - 2013)

• Call of Duty: Modern Warfare 3 - (Infinity Ward / Activision - 2011)

• God of War III - PS3 (Sony Computer Entertainment America - 2010)

• Tony Hawk's Proving Ground - XBOX360/PS3/Wii (Neversoft / Activison, 2007)

• To… Read More
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Titles Worked On:

• Call of Duty: Ghosts - (Infinity Ward / Activision - 2013)

• Call of Duty: Modern Warfare 3 - (Infinity Ward / Activision - 2011)

• God of War III - PS3 (Sony Computer Entertainment America - 2010)

• Tony Hawk's Proving Ground - XBOX360/PS3/Wii (Neversoft / Activison, 2007)

• Tony Hawk's Project 8 - XBOX360/PS3 (Neversoft / Activison, 2006)

• Gun - PS2/XBOX/Gamecube/XBOX360 (Neversoft / Activison, 2005)

• Tony Hawk's American Wasteland - PS2/XBOX/Gamecube/XBOX360 (Neversoft / Activison, 2005)

• Too Human - XBOX360 (Silicon Knights / Microsoft, 2008)

• Metal Gear Solid: Twin Snakes - Gamecube (Silicon Knights / Konami, 2004)

• Eternal Darkness - Gamecube (Silicon Knights / Nintendo, 2002)

Education:

Classical Animation diploma from Sheridan College, April 2000 Read Less
Member Since: Oct 15, 2007