You'll use your artistic skills and technical expertise to craft everything from lush landscapes and bustling cityscapes to fantastical alien worlds.
Responsibilities
- Create high-quality, optimized environment assets using 3D modeling software (e.g., Maya, Blender)
- Build realistic and immersive environments within Unreal Engine
- Develop and apply textures and materials to bring environments to life
- Implement lighting and post-processing effects to achieve the desired mood and atmosphere
- Collaborate with designers, level builders, and other artists to ensure environments meet creative and technical requirements
- Stay up-to-date on the latest advancements in Unreal Engine and 3D environment art
Qualifications
- Proven experience as a 3D Environment Artist in the games/film/simulation industry (choose relevant industry)
Strong portfolio showcasing exceptional environment design skills and the ability to create visually stunning and cohesive worlds in Unreal - Engine
- Proficiency in Unreal Engine, including a solid understanding of materials, lighting, and level creation
- Experience with 3D modeling, texturing, and sculpting software (e.g., Maya, ZBrush, Substance Painter)
- Excellent understanding of artistic principles such as composition, color theory, and lighting
- Ability to work effectively within a team environment and communicate ideas clearly
- Passion for creating high-quality art and a strong desire to contribute to a successful project
Bonus Points
- Experience with procedural foliage generation tools (e.g., Houdini)
- Familiarity with baking techniques and optimization best practices
- Experience working with version control systems (e.g., Git)