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IAN GALVIN

Chicago, IL, USA
A passionate designer with a diverse skill set and a comprehensive process with a demonstrated success in the product design industry. Expertise in visualizing abstract concepts, identifying an emotional hook, highlighting functionality, and problem solving feasibility issues. Strengths include 2D visualization, verbal presentations, creative CAD solutions, and visual story telling.
Work Experience
Vancouver, British Columbia, Canada
Present
Freelance Entertainment Designer
Lead designer for upcoming iOS game. Responsible for majority of vehicle designs, character design, and front end user interface screens.
San Francisco, CA, USA
Sep 2013Nov 2013
Product Design Consultant
Define a new visual language for the mid-market upright vacuum cleaner for US market. The design was approved and will be on sale Spring 2014
San Francisco, CA, USA
Nov 2013Jan 2014
Product Design Consultant
Collaborated with the User Interface team as the ID lead for the next gen Samsung wearable concept for 2015. Several concept mockups were made and the revisions will be on sale in the Samsung Galaxy line next year. The product debuted as the Galaxy Gear Fit.
Compton, CA, USA
Mar 2009Mar 2012
Senior Product Designer, Mobile Devision
Worked with a team or independently to create mobile device concepts consumer demographics and large carriers including feature phones, smart phones, tablets, Bluetooth devices, and peripheral products.
• Responsible for every aspect of the design process; initial product research, sketching and brainstorming, rendering and drafting, CAD modeling and CMF (color material and finishing)
• Collaborated closely on CAD feasibility issues with the engineers on a daily basis for designs that were approved by Samsung Headquarters and the carriers
• Created and delivered training materials for CMF team using a CAD model and rendering software to allow them to simulate end products in a simplified manner
• Mentored and organized sponsored projects with accredited art and design universities
• Designed and built several models in preparation for needing an extra design quickly to adapt to the evolving needs of the HQ office, several archetype models were selected because of this proactive measure
Los Angeles, CA, USA
 
Independent Contractor
Worked closely with the owners to create new products for their brand and help them move their brand into new consumer sectors
• Independently scheduled, organized, and executed an entirely new furniture product line for the first mass produced project from the brand
• Visualized interior design installations using MOTO ART’s custom designed furniture
• Produced a presentation of original point of purchase displays using MOTO ART’s signature style to be presented to the executives of one the most prestigious fashion brands in Los Angeles
Lubbrechtsen, Germany
 
Freelance Product Designer
Visualized designs for several unique E-bike products using a new hybrid drive train. The goal was to marry the functionality of the new drive train with a new form language that would set it apart from the competition.
Santa Ana, CA, USA
 
Freelance Entertainment Designer
Produced compelling vehicle and character concept art and related media for the brand to showcase at various events
Education
Detroit, MI, USA
20042008
College for Creative Studies
Bachelor's of Fine Arts Product Design
Skills
 
Illustrator, Photoshop, Microsoft Office Suite, Brainstorming, Alias, Research Methods, Bunkspeed, human factors, Presenting to Clients, Digital Sketching and Rendering, Unigraphics NX, Alias Sketch, Analog sketching and marker rendering