Gustav Dahl's profile

Bunny Catchers (2010)

Try the game
Play BUNNY CATCHERS online at Newgrounds (requires Flash)

Game concept
It's a two-player competitive game where each player has to collect as many rabbit kids as possible, while avoiding the dangerous fox that is lurking around.

The game is rather simple, yet addictive, and has some sort of strategic elements built into it: you can either choose to play safe, collecting few rabbits at a time, or move farther out in the field and collect many at the same time, risking to lose them all if the fox hits you.

The more rabbits you have behind you, the slower you move. And if you get hit by the fox without any small rabbits, you get stunned and lose some precious seconds (the game runs for 90 seconds total).

The players keep collecting rabbits until the music becomes intense and very fast and the timer finally hits zero.

Game was developed purely in Flash using ActionScript. Everything was made from scratch but the music.

Develop time
Developed in 48 hours in April 2010 at the Danish game jam Indie9000 in Aalborg. The theme for all games was "bunnies" (hence the Easter Holiday).

Tools used
Credits
Game Producer & Game Concept
GUSTAV DAHL

Lead Programmer
JAKOB HALSKOV

Assistant Programmer
ANDERS JEPSEN

Assistant Programmer & Voices
KRISTIAN HEDEHOLM

Lead Graphics & Animator
BENJAMIN N. OVERGAARD

Music
Blue Train Cowboys - RyanThunder
Bunny Catchers (2010)
Published:

Bunny Catchers (2010)

Multiplayer Flash game where two rabbits has to compete against each other, while avoiding the dangerous fox.

Published: