all visuals completed in 3DS Max (utilising some seriously intense PFlow scripting for the sound-react… Read More
chemically induced self-initiated project
all visuals completed in 3DS Max (utilising some seriously intense PFlow scripting for the sound-reactive 3D plexus), Realflow (for the liquid sims of the first part) and After Effects / Trapcode Suite to boot, as per usual ...
the soundtrack was recorded on Ableton Live and all the harmonic parts (including all basslines, glitch fx and some percussive sounds) were designed and performed on the PPG Wave synthesizer.
all drum sounds courtesy of my TR-808.
all vocals bits were re-synthesized on Reaktor and harmonized / vocoded on Lector. Read Less