I am currently developing an artistic application whose purpose will be to virtually explode objects.
For this architecture project I worked with another engineering student who specializez in image processing. We divided the work, I worked on:
- geometrical algorithms for explosions (Delaunay triangulation).
- state chart diagram to formalize the application behavior.
- User Interface and in particular the multi framing windows.
The program was coded in Processing and began nearly a year ago. Currently we are able to explode a shape with a freehand line