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Archi'Texture

  • Archi'texture
    work in proggress
  • I am currently developing an artistic application whose purpose will be to virtually explode objects.

    For this architecture project I worked with another engineering student who specializez in image processing. We divided the work, I worked on:

    - geometrical algorithms for explosions (Delaunay triangulation).
    - state chart diagram to formalize the application behavior.
    - User Interface and in particular the multi framing windows.

    The program was coded in Processing and began nearly a year ago. Currently we are able to explode a shape with a freehand line