- Health Tracking for Overall Fitness
- In 2009 I worked on a complex project aiming to synthesize a large library of research into a tool that would guide users in making healthier choices, with a focus on people managing type II Diabetes. Throughout the project we researched and tested competitor products on the market at the time, like Fitbit, Weight Watchers, Nike+, step counters, fitness community sites and blood glucose testing systems. It became clear that technology for better health was an emerging, evolving field of innovation and potential.
This work was my introduction to the challenge of designing for behavior change. Our team had numerous debates on possible approaches and philosophies. They included:
- Should users set goals, or was the act of setting a goal demotivating?
- Is data tracking necessary? If so, what fidelity?
- Is negative feedback necessary for motivation and learning, or destructive of morale?
- Does recording their daily routine help people incorporate new behaviors into it, or just overwhelm them?
- Visual Direction
An initial visual direction I created to clarify and present our final design.
- Interaction Model & Example Wireframes
This project included extensive research integration and collaborative review. We provided the client with ongoing documentation of our designs, models, annotations and review status throughout the project.