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Visual Effects Compositing Reel 2012

  • Patrick Keenan: Compositor

    I am a digital compositor. An integrator of 2D & 3D elements for the creation of complex animations and photo-real visual effects for television and film. Duties also include keying/matting, color correction, digital painting, and rotoscoping.

    In layman's terms: I enhance the practical photography with computer assisted visuals and computer generated graphics. I also hide things the film makers don't want the audience to see--backgrounds, green screens, rigs, safety equipment, wrinkles and even love handles. Speed changes also come across my desk frequently as action scenes need more adrenaline, or actors need assistance with their timing.


    Specialties: 2D compositing, 3D compositing, S3D stereo compositing, camera projection mapping, keying, matting, green screen, blue screen, digital cosmetology, retouching, roto, wire/rig removal, digital painting, color timing, particle systems, restoration and speed changes. Keyers: IBK, Keylight, Primatte and Ultimatte. Software: Nuke, Shake, Monet, Mocha, and Silhouette.

     
  • "Warrior"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Real Steel"
  • "Red Tails"
  • "Red Tails"
  • "Red Tails"
  • "Red Tails"
  • "Red Tails" (Trailer)
  • "Red Tails"
  • "Red Tails"
  • "Red Tails"
  • "Red Tails"
  • "Hugo"
  • "Hugo"
  • "Hugo"
  • "Journey 2: The Mysterious Island"
  • "Journey 2: The Mysterious Island"
  • "Snow White and the Huntsman"  (Marketing Footage)
  • "Snow White and the Huntsman" (Marketing Footage)
  • "Snow White and the Huntsman" (Marketing Footage)

  • VFX COMPOSITING REEL BREAKDOWN


    00:00    Title Card PatrickKeenan.info

    00:10    HUGO(stereo)    Train Conductor & Smoke Green Screen onto CG background
                            FULL relighting of train station background to fit sequence

    00:12    HUGO(stereo)    CG Train onto stereo plate background
                            Created steam and headlight volumetrics in Nuke
                           
    00:17    HUGO(stereo)    CG Train onto green screen mid ground onto CG BG
                            Created FG steam and headlight volumetrics in Nuke
                           
    00:21    HUGO(stereo)    Orphaned Hugo with practical stereo fire footage
                            "Scorsese version" tamed down for PG theatrical release
                           
    00:23    JOURNEY 2: MYSTERIOUS ISLAND (stereo)   
                            Stereo 3D green screen actors into a multilayer CG composite
                            including krill, fish, sea walls, pier, submarine, jellyfish and
                            volumetric lighting.
                           
    00:35    Red Tails        Rig Removal with help of paint/roto team
                            Boat aged with numerous planar tracked patches
                            Land & Sky replacement with matte painting elements
                            CG planes added
                           
    00:38    Red Tails        Rig Removal with help of paint/roto team
                            Boat aged with numerous planar tracked patches
                            Land & Sky replacement with matte painting elements
                            CG planes added
                           
    00:43    Red Tails        Green screen pilot into CG cockpit with multilayer CG BG

    00:49    Red Tails        All CG comp with 3D cockpit interior and 3D planes
                            BG matte painting setup tuned for ground, sky,
                            cloud and shadow placement and color; along with
                            time of day and parallax.
                           
    00:57    Red Tails        All CG comp with 3D planes, FX enhanced in Nuke
                            BG matte painting setup tuned for ground, sky,
                            cloud and shadow placement and color; along with
                            time of day and parallax.
                           
    01:01    Red Tails        3D plane with gunfire placed and animated on cards
                            Gun smoke was also created within nuke utilizing noise,
                            cards and warping
                   
                           
    01:11    Red Tails        All CG comp with 3D plane, and smoke from FX
                            Fire adapted from practical elements; placed and animated on cards
                            BG created with multiple placed cards tuned for ground, sky,
                            cloud and shadow placement and color; along with
                            time of day and parallax.
                           
    01:18    Red Tails        All CG comp with 3D planes, and smoke from FX
                            BG created with multiple placed cards tuned for ground, sky,
                            cloud and shadow placement and color; along with
                            time of day and parallax.
                           
    01:22    Red Tails        Bomb Bay enhanced with volumetric lighting and dust
                            Pristine uniforms dirtied up for more wear and tear
                           
    01:32    Red Tails        Blue Screen actors comped onto moving matte painting   

    01:37    Real Steel        CG Atom Robot into live action scene with shadow and reflections
                            BG corrected from removal of performance capture artist
                            Post move on plate to better fit CG character
                            Depth of field matched to plate defocus levels
                           
    01:45    Real Steel        CG Atom Robot into live action scene with shadow and reflections
                            BG corrected from removal of performance capture artist
                           
    01:56    Real Steel        Twin Cites robot introduced
                            Crowd and CG stadium replacement from 1st row to the top
                            Bottom crowd pulled from green screen
                            Created volumetric 3D spotlight setup to match plates
                            Strobe lights and camera flashes added to finish


    02:09    Real Steel        Crowd and CG stadium replacement from 1st row to the top
                            1st row crowd pulled from green screen
                            Live action crowd replacement top left and top right
                            Removal of rigs and wires that covered the plate
                           
    02:12    Real Steel        Rig shadow removed from plate and floor rebuilt
                            Twin Cities and Atom robots added with shadows
                            and interactive lighting from camera flashes added
                           
    02:18    Real Steel        Crowd and CG stadium replacement from 1st row to the top
                            1st row crowd pulled from green screen
                            Extension crowd provided built from individual people
                            on hundreds of individual cards                       
                            Live action crowd replacement mid left and top right around exits
                            Removal of rigs and wires that covered the plate
                            Strobe lights and camera flashes added to finish
                           
    02:31    Real Steel        BG crowd and stadium extension
                            Green Screen Pull; CG Robot and FX inserted
                            FG boy rebuilt after motion capture artist removal
                           
    02:37    Real Steel        BG crowd and stadium extension of green screen plate
                            Only floor level and ring were real
                            Created volumetric 3D spotlight setup to fit CG stadium
                            Added the two CG robots and integrated them with the set
                            Camera shake and camera flashes added to finish
                           
    02:40    Snow White & the Huntsman
       
    02:40             Background enhanced with flowers, pollen and matte painting

    02:44              Background and foreground created from multiple plates and elements
                            CG tortoise and fairy composited into scene

    02:47              Background enhanced with flowers, pollen and matte painting
                            Numerous creatures, fairies, flora and fauna composited into scene
                           
    02:51             Background enhanced with flowers, pollen and matte painting

    02:54             Background enhanced with flowers, pollen and matte painting
                           Numerous creatures, fairies, flora and fauna composited into scene
                           
    02:57              Background enhanced with pollen and matte painting   
                            CG Stag composited into scene to interact with live action hand

    03:00              Background and foreground created from multiple plates and elements   
                   
    03:02              CG Troll composited over live action plate

    03:08    For Colored Girls
                           Green screen FG composited over provided BG city built in nuke

    03:25    Warrior      
                            Crowd extension with waiving cellphones and roaming spotlights
                            built from fully lit, individual crowd elements
                            Jumbotrons added to finish                  

    For more content, my previous reel can be found here: vimeo.com/14443263

    My Website: PatrickKeenan.info