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Viking Kid: rigging and cycles

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  • I started this project in the beginning of 2013 as an exercise to learn rigging and animation in 3ds Max. I had abandoned it for a while but decided to go back and finish it. It was my first time rigging and i'm pretty excited about how it turned out. It's really nice to see things functioning in the end, and see how much progress i've made since the beginning of this project towards it's end.

    Scroll down to see the videos. There are videos with a turntable, walk and run cycle and a rig demo. Enjoy!

  • High definition HERE
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  • This was my first test render of hair and face to see how the shaders were turning out. A lot has changed since this was posted.
  • Look development. Still early in the process
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  • Walk and run cycle. It was mainly a test, so there's no cloth or hair simulation.
  • sadassadaedsadasedasadsae
    ~~~  If you liked this project, please, Aprecciate It =}  ~~~