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Bēhance

URBAN SURVIVOR

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  • Fully 3D environment scene created for a training session. All the effects came straight from 3ds max with V ray rendering engine. Dust and seeds have been created with particle flows. Ground simmulation  achieved with Mass-FX. More information in 6 page tutorial in 3D Artist mag issue#45

    3D Artist: PaweĊ‚ Podwojewski
    Art Direction: Lynette Clee (3D Artist mag)

    more projects on studio site: www.motyw.com
  • Backstage | WIP
  • CLOSE-UPS
  • CLAY RENDERINGS
  • Find out more in 3D Artist issue # 45