Time Machine Prison in the Desert
I based my project on Michel Faucoult’s concept of the Panoptical Prison. My graduation project is a disciplinary prison and a psychological rehabilitation institute in the desert. A series of grids of holes were created on the surface to allow for the sand to enter some areas in the building allowing the whole prison to act like a time machine behaving like a glass hour calculating how much time is left for the prisoners to be released from their cells. The project consists of 5 stages, each consisting of a different number of folds and different stages of complexity evolving over time. The ones with the most folds create more trapments , therefore they represent the life sentence cells . Those cells allow for the sand to enter creating sand showers through which prisoners could get buried under eventually. This project was highly debated around whether the sand is interpreted as a torture element of suffocation or a healing element of sand burial.
Process and technique:
By adopting contemporary practices, such as modeling in physical and digital form, the work of the studio attempted to go beyond some of the preconceived boundaries of architecture, notably that of the traditional sequence of site, program and solution. A diversity of architectural approaches was expected. Contemporary architectural processes should be capable to accommodate transformation, adaptation, deterioration and unpredictable, inconsistent or changeable events and conditions. The studio continued to establish innovative and critical positions between analogue and digital design. The technique employed resembled a mimetic process that was resulted from a new approach of digital poetics. Rather than aiming for comprehensive master plans, students were asked to grow the work from inside out with a focus on 3d modeling and atmospherics.