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  • This character was inspired by a concept artwork of Hahno Lee, the Knight Girl. It was done for my personal portfolio to study various materials and workflow techniques. It was done with 3D Studio max, Zbrush and Photoshop for composting. 

  • Final adjustments of the the character...
  • I used the built-in features of 3D Studio Max to make a basic Rig for the character so I can make a Heroic pose with her weapons.
  • Sculpting was done inside Zbrush after I exported the base meshes from studio max.

  • Some test render images of her head, I used VraySSS2 skin material for this purpose.