Marcel Buerkle's profile

Tea Type - Subsurface Scattering

A small study in the affects of Subsurface Scattering within Cinema 4D.
Rendered using Global Illumination with a high-dynamic range image (HDRI)
Tea Type - Subsurface Scattering
Published:

Tea Type - Subsurface Scattering

A small study in Subsurface Scattering and Global Illumination using an HDR image within Cinema 4D.

Published:

Creative Fields