Scott Pilgrim Skateboard
The 3D
The 3D
This project is mostly the main reference for testing my constantly-evolving knowledge about Vray, 3dsmax, 32bit imagery, compositing, and photography. It started as a touch-and-go thing which rapidly switched to a more complex experimentation. This means many trial and errors for me, but maybe useful tips along the way for you, fellow reader!
(May 2013) It's crazy how a single year can strengthen you basics and coat them with new techniques, rich experiences and multidisciplinary visual stimulus. Seeing the (less damaged) real deck everyday hanging on my wall, I felt like it was time to update the studio setup, just for fun. It was way due for 4 main reasons:
- Better LWF settings and overall understanding
- Normal maps instead of bump maps
- Custom made (32bit EXR and Kelvin temperature calibrated) softbox textures applied to the lights
- Regain of interest and proficiency in photography and lighting techniques