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Sconic The Blue Blob. (Low level C)

  • Sconic The Blue Blob
    A low level C platform game.
  • This is a large project I wrote shortly after leaving high school.

    It was my very first full project in C (++).
    It’s neither a ‘how to’, or well programmed example, but a look back at what unskilled home hobbiest’s were doing back in the 90's.

    You no doubt have noticed it’s based on a well known character you’ve probably heard about –it's been around for ever, and are still popping up on the next-gen consoles. Because I had a framework to adhere to, I was able to concentrate on the code and graphics.

    Everything is my own hand drawn pixel art (with the exception of the logo), and apart from a few algorithms, so is the program code. It has no sound, accesses the video memory directly in Mode 13h, and only uses 4 keys to play.
  • Here is the "Attract mode" - showing the high score, and animated game graphics in the background.
    After several seconds a pre-recorded demonstration of game-play starts.
  • Here is the games level editor.
    In this screen-shot you can see the behaviour of one of the moveable platforms being edited.
  • This is the editor again, here we can see the games foreground and background system, as well as a couple of "evil fish".


  • For the full source code and related files, visit here:

    http://untamed.co.uk/miscFolder/Programs/C/Sconic/Source/

    http://untamed.co.uk/miscFolder/Programs/C/Sconic/Library2/

    Please remember that this project is 15 YEARS old.
    My next game will be much better programmed.

    (Some files cannot be downloaded - these are the IDE files, all the source files are accessible)