Sconic The Blue Blob. (Low level C)
- Sconic The Blue Blob
A low level C platform game. - This is a large project I wrote shortly after leaving high school.
It was my very first full project in C (++).
It’s neither a ‘how to’, or well programmed example, but a look back at what unskilled home hobbiest’s were doing back in the 90's.
You no doubt have noticed it’s based on a well known character you’ve probably heard about –it's been around for ever, and are still popping up on the next-gen consoles. Because I had a framework to adhere to, I was able to concentrate on the code and graphics.
Everything is my own hand drawn pixel art (with the exception of the logo), and apart from a few algorithms, so is the program code. It has no sound, accesses the video memory directly in Mode 13h, and only uses 4 keys to play. - Here is the "Attract mode" - showing the high score, and animated game graphics in the background.
After several seconds a pre-recorded demonstration of game-play starts. 
- Here is the games level editor.
In this screen-shot you can see the behaviour of one of the moveable platforms being edited. 
- This is the editor again, here we can see the games foreground and background system, as well as a couple of "evil fish".

For the full source code and related files, visit here:
http://untamed.co.uk/miscFolder/Programs/C/Sconic/Source/
http://untamed.co.uk/miscFolder/Programs/C/Sconic/Library2/
Please remember that this project is 15 YEARS old.
My next game will be much better programmed.
(Some files cannot be downloaded - these are the IDE files, all the source files are accessible)





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