This one is pretty important to me because it was my first project after getting promoted to Associate Producer. I messed up pretty bad with this one as there were delays involved, last minute critical bugs, and miscommunications between me and the managers. The project was eventually finished two weeks after the initial deadline but I had to sacrifice one of my vacation days to do it. A lot of lessons learned with this project. Gameplay is just like Pipe Dream where you have to guide electricity to a destination to make sure to power house.