Videogame modification
Concept | Giancarlo Pugliese & Massimo Loiacono 
Game Design | Giancarlo Pugliese
3D Face Modeling | Massimo Loiacono
Trailer editing | Massimo Loiacono 
The aim of this project was the participation at the Brera's Academy exhibition of young artists "Salon I". Me and Giancarlo at that time were art students and we wanted keep working on possibility to transform videogame to art after the experience we had on "Grande Fragtello" the year before. This Time we used "Postal 2", another videogame engine to recreate the "Permanente" Museum, where there would was the exhibition called "Salon I". Giancarlo as game designer built the 3D museum meanwhile I was creating the whole 3D faces of the Academy's teachers and students. The result is an immersive experience inside the virtual museum where you can see painting, sculpture, installations of the students and interact with them or their teachers. The real meaning of our job was put the PC with our re-disigned game inside the real exhibition creating a sort of virtual "alternative" vision of the same place. Some teachers and students have recognized themselves inside the game beginning to"interact" each other. At the end of the exhibition we received a special prize for this work
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SALON++2003
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SALON++2003

This project was born to participate at the Brera's Academy exibition of young artists "Salon I". Me and Giancarlo at that time we were art stude Read More

Published: