Having previously started this project with a friend, after his leave I have now decided to carry on making this game solo! To be made with the CryEngine 3 sandbox editor, as making games are my absolute one and true passion, I want to be able to one day know everything there is to know into "what it takes" to make a video game, and not ANY old video game... a GOOD video game.
Project Ambiance is designed to be a homage to classic survival-horror games like the first few installments of Silent Hill, Resident Evil and even less famous franchises such as Clock Tower.
The project's aims are to have a fully-working game that consists of 45- 90 mins of game-play, encourages exploration, atmosphere generation, tension and features strong and entwining narratives, which take place all through an abandoned sea village stuck in the 90s after the protagonist awakes arrives in town.
Mechanics features third-person over-the-shoulder camera angles, item scavenging, wear & tear -over-time, no HUDs or UIs and what I call Pursuing game-play, I promise that it will be just like classic Survival-horror; and am hoping to deliver the game digitally, totally free for people to sample.
This project is WORK-IN-PROGRESS only and operates on a strict no-funding basis.