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Bēhance

  • What's in your wallet?
     
    The aim of this project is to develop research skills and the ability to derive insights from research to inform future design activity. Explore what items people carry in their wallets or on their persons, and what tasks they do using those items. Students should concentrate on identifying those tasks that people find complex or unsatisfactory, and will also need to investigate new technological developments in phones, applications, electronic banking and the like which will have a major future impact on many personal transactions for all of us.