In 2005 I submitted a proposal for a board/card game for the annual White Wolf Project Proposal meeting. It was to be an homage to some of my favorite creative and artistic influences over the years. The premise was essentially that you were a mad scientist and the game pitted you and your vast array of weapons and minions against the various governments of the world as well as your fellow mad scientists. And just for the heck of it, I titled my proposal "Mwahahaha!".
Over the course of the next two years, the game would start to take shape. I did various sketches of the main characters while coming up with ideas for gameplay mechanics and the overall aesthetic of the game. Finally in the summer of 2007 Mwahahaha! went into the development phase and was helmed by my good friend Ken Cliffe. I then went off in search of an artist who would do the property justice....and that guy was Casey Edwards. Let me just say, Casey hit a home run with this project.