Filipe Duarte Pina's profileLuis Bacharel's profile

Murder in the Hotel Lisbon

Detective Case and Clown Bot in: Murder in the Hotel Lisbon
 
Murder in the Hotel Lisbon is a videogame inspired by the classic point and click adventures from the 80’s and 90’s. It works through a simple interface of pointing and clicking. Everything that is essential for game progression can be clicked like characters, objects or doors. All the items collected are kept to be used later and are accessible at any time. The game can be saved at any time.
 
Director: Filipe Duarte Pina
Producer: Diogo Vasconcelos
Lead Programmer: José Rua
Sets: Luís Bacharel
Music: Rafael Pina
 
With characters created by: Nuno Saraiva
Guest musician: Filipe Melo
Aditional programming by: João Cabral

The Case and Bot duo was always a personal project. Directed and written by me this is the type of game I always wanted to do but never really had the opportunity to do so. The amazing team that gathered to produced this game was absolutely fantastic and I could have never done it without these guys.
 
 
You can play the game on Windows, Mac and Linux through Steam - store.steampowered.com/app/297290/
 
Synopsys
A strange murder has occurred in the Hotel Lisbon, a man committed suicide with 14 stabs to the back while at the same time he peacefully drank his coffee. This case with contradictory facts was too complex for Policeman Garcia to solve, so he decided to hire the only detective duo in town capable of solving it: the mythical Detective Case and the unmistakable Clown Bot.
Together, they will solve a network of love relations so complex and so intricate, that it would take at least 14 clairvoyants, 5 apocalyptic sect prophets who can predict the end of the world and 3 of those gypsies that can read the palm of your hand just to guess the final outcome.
Murder in the Hotel Lisbon
Published:

Murder in the Hotel Lisbon

Murder in the Hotel Lisbon is a Point and Click videogame inspired by the classic point and click adventures from the 80’s and 90’s. It was produ Read More

Published: