- Development and Reception
I wrote a thorough postmortem that was published on Gamasutra, but you can see a quick introduction to the motives behind the development of the game in our AppCircus pitch video:
- Monkey Labour won AppCircus Ljubljana and was nominated for Mobile Premier Awards.
- Though it is a simple iOS game it held enough depth and polish to receive good feedback from the press with a combined 75 Metascore and generally favorable reviews.
- Visual Effects
In the first update to the game I developed 4 special effects, some pushing the borders of the expected as seen in the marketing video below. The four effects are the following: