This was my final project for my Sophomore Ad/Graph Team class. We were asked to create a boardgame based on an original story. My team's story was based on an ordinary office set in the 1950s, but with a twist. All of the characters are animals, so along with the typical office tasks come inherent obstacles.
The objective of the game was to be the first player to complete all of your day's assignments. While traveling around the board, additional tasks are piled on which also much be completed before a victory is declared.
Adobe Illustrator, InDesign, paper, cardboard, glue, Sculpey, acrylic paint
Character design: Sophie Lim
Concept: Amanda Macedo
Execution & Design: Anna Marshall