Roberto Maki's profile

Martin Hsu´s Dragonboy

I'm a huge fan of the works of Martin Hsu, and I asked him if I could make a 3d version of his characters.
 
It became a continuous work in progress, where I can study more of all the elements of a film, like modeling, rigging, animation, rendering, and composition.
 
A lot of friends helped me on this personal project, giving advice, helping on things that I couldn´t do at the time. I thank you so much.
 
The first teaser was presented at Martin´s booth at 2013 San Diego Comic Con, creating some buzz that inspired me to keep on working on it.
 
Let's see where it goes. =)
 
 
 
The original art that inspired me.
Love these guys
Earliest model
Refining shapes
Final rigging
Finished models
Lookdev study
Lookdev study
Clouds test
Pre-viz
1st animation Test
Flame test
SDCC announcement
2013 SDCC Teaser
 
Concept Design: Martin Hsu
Modelling: Roberto Maki and Alex Liki
Rigging: Roberto Maki and Richard Kazuo
Animation: Roberto Maki and Alexandre Eschenbach
Shading/Rendering/Composition: Roberto Maki
Sound Design: Jian Shen
2nd Teaser wip
2nd Teaser
 
Concept Design: Martin Hsu
Modelling: Roberto Maki and Alex Liki
Rigging: Roberto Maki and Richard Kazuo
Animation: Jason Tadeu
Shading/Rendering/Composition: Roberto Maki

 
Batsy Variant Color.
Martin Hsu´s Dragonboy
Published:

Martin Hsu´s Dragonboy

A 3d version of the Characters designed by Martin Hsu.

Published: