Design a toy wit and individual ability, based on the adaptation of a maze to a cylindrical surface and sealed after assembly.
The game tries to get the ball from one end to another with the shortest possible time. Its modules can be rotated to alter the characteristics of the game and exchanged for others once the maze is learned.
To improve the immersion in the market the toy is designed as an evolution, may swap or add modules at different levels of difficulty, making it also suitable for adults. This exchange points exist in toy stores.