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  • OBJECTIVE: Design an interactive furniture-like device for children which will enable them to stimulate their mental processes by manipulating elements of their 3-dimensional space.
  • DESIGN CRITERIA:
    - Encourage free flowing motions instead of imposing a single static posture.
    - Support variability among child users ages 4 and up.
    - Allow multiple users to interact with the product at the same time.
    - Provide a safe indoor area for users to create their own world by altering the product.
  • ANTHROPOMETRIC DATA OF A 4 YEAR OLD
  • AT AGE 4, CHILDREN CAN:
    - Hop on one foot
    - Climb ladders, trees and playground equipment
    - Pedal and steer wheeled toys with confidence
    - Jump 12 - 15 cm (5 to 6 in) high and land with feet together
    - Build a tower with 10 or more blocks
    - Enjoy make believe activities
  • IDEATION
  • MOCKUPS
  • Mockup Review: The design is limited in terms of variety of transformations - it doesn't allow the child to use his/her imagination very much.
  • Mockup Review: As this design is a pre-built structure it limits the child's imagination. Instead of taking puzzle pieces out (and using them as furniture) to get into the clubhouse, puzzle pieces could be used to create a clubhouse-like environment.
  • CONCEPT SKETCH
  • MOCKUP
  • PRODUCT IN USE
  • Konnexit is made from Integral Skinned Foam, making it both rigid and comfortable; additionally as a result of it modular design, Konnexit can be used by adults and children. Each Konnexit piece has a lined side and non-lined side so users can use it both as a 2-dimensional puzzle and also to build 3-dimensional structures.
  • As Konnexit is made with Integral Skinned Foam, it is very easy to clean (simply wipe with a wet cloth) and thus can be used both indoors and outdoors.