Islands in the Sky: Gordo's Island
This is a direct capture from the Unreal Development Kit, or UDK. I did all the modeling, textures (except for a few that ship with UDK), effects, and lighting. The island is a gameplay environment based on the comic book world Islands in the Sky, by Joseph Wong an Genevieve Tsai.
This is a direct capture from the Unreal Development Kit, or UDK. I did all the modeling, textures (except for a few that ship with UDK), effects, and lighting. The island is a gameplay environment based on the comic book world Islands in the Sky, by Joseph Wong an Genevieve Tsai.
Tools used: UDK, Maya, Photoshop, Mudbox, Terragen 2, and Premiere.