In Memoriam
Aka "missing" for the U.S, In memoriam was an amazing concept to work on. Produced by Eric viennot, from Lexis numérique, i was in charge of all the sound design and audio assets of the 3 chapters of this game. The atmosphere was dark and eerie, with some aerian breath at some points.
Aka "missing" for the U.S, In memoriam was an amazing concept to work on. Produced by Eric viennot, from Lexis numérique, i was in charge of all the sound design and audio assets of the 3 chapters of this game. The atmosphere was dark and eerie, with some aerian breath at some points.