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Tools
Autodesk Maya 2010
Pixologic Zbrush 4
Photoshop CS3
Wacom Tablet
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Goblin
Juan Karlos Torres
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Rendered in ZB using BPR.
All images composited and color corrected in Photoshop.
Base mesh modeled in Maya 2010: 3,592 polys
Sculpted, textured, polypainted and rendered in ZBrush 4: 58.5 million polys
Modeled in Maya 2010, Rendered in Mental Ray
Modeled in Maya 2010, Rendered in Mental Ray
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Goblin
40
906
2
Published:
July 27th 2013
Juan Karlos Torres
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Juan Karlos Torres
Pleasant Hill, CA, USA
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Goblin
My version of a Goblin. Started as a quick ZBrush sketch that turned into a finished piece.
40
906
2
Published:
July 27th 2013
Tools
Autodesk Maya 2010
Pixologic Zbrush 4
Photoshop CS3
Wacom Tablet
Creative Fields
Character Design
Sculpting
Zbrush
Maya
Organic 3D Modeling
3d sculpting
goblin
Creature Design
creatures
humanoid
3d modeling
Copyright Info
Attribution, Non-commercial, No Derivatives
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