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Bēhance

  • Ghost Recon Online - Skull
    Client: Ubisoft, San Francisco
  • Second Key Visual and animation for Ubisoft's Ghost Recon Online.


    Client: Ubisoft, San Francisco
    Agency: Ars Thanea
    Executive Creative Director: Peter Jaworowski
    Art Director / Animation Director: Karol Kolodzinski
    Lead 3D Artist: Piotr Kolus
    3D Artists: Daniel Komuda, Anna Mierzejewska
    3D Animator: Patryk Habryn
    Digital Artists: Karol Kolodzinski, Patryk Habryn
    Production Manager: Marcin Molski
    Sound Design: Jarek Lublin


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  • Animation
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