Fables of Far Far Away is a redesign of the incredibly successful board game, Settlers of Catan. Fables of Far Far Away maintains the same archaic era, but takes the game in a more whimsical, magical, fairy tale direction. The game play was left intact, however the framing and interpretation of the objective were contorted sufficiently that they are seemingly entirely different goals.
In the original Settlers of Catan, the goal is to collect resources; brick, wheat, wool, wood and ore. These can then be exchanged in order to build houses, cities and roads, or to purchase development cards. In Fables of Far Far Away, the goal is to collect the elements of a story: once upon a time; happily ever after, star-crossed love; magic and enchantment; and treachery and betrayal. These can then be exchanged in order to build a story, a fairy tale or a path, or to purchase a “change your fate” card. The “change your fate” cards are based off Vladimir Propp’s eight archetypal fairy tale characters: the villain, the dispatcher, the magical helper, the princess, her father, the donor, the hero, and the false hero. Each card serves the same purpose as some card from the original Settlers of Catan, explained by the nature of the archetype.