This is finally the result of my bachelor theses in 2010.I decided to make the illustration for a (not yet published) board game of the german board game developer Günther Burkhardt.
The challange was to illustrate a board with an isle, divided in 25 sqares. The isle is also sectioned in several landscape areas such as mountains, canyons, shores, dessert, and so on. Furthermore the design of the game tiles, instructions and packaging.
The full result you will see below.
I will not go deeper into the mechanics of the game as long its not published!