Dialog Editor
Inspired by the editor included in the Dragon Age toolset
While at 3C, I created a Dialog Editor, which allowed researchers to write dialog and record speech audio, and preview the results in the live game. This tool also allowed developers to script all of the gameplay and have the results automatically saved into XML.  This editor is still being used in the development of both ZooU and SS Grin.  The front-end was created using Flex 3, and the back-end saving of XML and audio was implemented in PHP.
The dialog editor displayed the currently scripted dialog in a tree format, and included a wide range of advanced features such as tabs, auto-complete, and undo/redo
Users are able to record and play audio on the fly.  Once all the audio is recorded, the editor can package the audio and allow it to be previewed in-game.
All of the recorded audio is listed in the audio tab, where it can be viewed and played back.  
Dialog Editor
Published:

Dialog Editor

This project was developed for the 3C Institute for Social Development.

Published:

Creative Fields