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Dealing Design

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  • Dealing Design
    A design manifesto turned into a game
  • This was a school project done by Emma Scudamore and myself. We were asked to come up with a manifesto that sums up what design means to us. After coming up with our manifesto we were asked to turn it into something that would teach people what good design is all about. Therefore we designed this card game that would teach people in an interesting and fun way. The aim of the game is to match the cards, where when put together they explain a manifesto statement. Each card is placed face down and each player can turn over 2 cards each in their round. If these cards match then they collect a pair. If they do not, the next person tries his turn.