Guide: Asst. Prof. M. Madhukaillya
During my Design Project 2, I was supposed to enhance the experiences of storytelling. I studied the structure of Panchantantra as it is most widely known stories and had been running for many centuries. I also studied the Morphology of Folktales by Valdemir Propp to understand the narrative structure of storytelling.
Into my project, i have taken one of the most well known stories from panchatantra, tried to identify the narrative elements and anatomy of story. Also made a prototype on one story. The story of Monkey and Crocodile.
My first idea was to create story on the building blocks. Building Blocks are widely used by children to compose and construct new words. So there will be graphics at the back of the block which will tell its meaning visually. Hence when we write the moral of the story, at the back we have the visuals of the narratives from the story. Cube-S is inspired from this idea, with more focus on composing the same story in different ways / narrations.
Cube-S consists of 3 cubes. Each side of cube has a narrative element or a scene from the story. These narratives are present in such a way that we have to arrange them in proper order to make the story. Hence there is a possibility of 6 X 6 X 6 combinations of stories. Not all of them have a proper meaning, yet they are stories in themselves. The arrangement of different narratives give different emotional feeling to the story.
Cube-S is the new and playful way of learning storytelling and storyboarding using the narratives from Panchatantra.