our Design Project-1 we were supposed to design a new solution to everyday
task, enhancing the interaction and experiences involved. The aim of the project was to create an unconsciously refreshing experience for the user
in his mundane daily tasks or objects.
enhanced the experience of having guests with a cultural revival in our
project. The metaphor used hails from old Indian culture and traditions.
“When a crow crows outside your
home, you should expect a guest soon.”
A user can send a surprise to
his/her friend by sending a message to friend’s crow. The Crow will start
crowing after receiving the message, making his/her friend aware that he/she
can expect a guest. But the crow doesn’t tell anything particulars of the guest
arriving, thereby creating a curiousness in the him/her that “Who is coming?”.
And hence the name, “CROWRIOSITY.” A crow which generates curiousness in user.
Users: Group of friends or family.
Deliverable: Toy Product (crow) & Mobile Application.
Prototyping Components used : Arduino Micro-controller, Adobe Flash,
NET Lab Toolkit, Crow Toy, and Speakers.