Brett Stebbins's profile

Core Mundi - Isometric Game Environment

 
Art Process:
Here is the art process from concept sketch to final 3D scene. All 3D art created by me. Concept sketch created by Jeremy Vickery.
Core Mundi - Isometric Game Environment
Published:

Core Mundi - Isometric Game Environment

Core Mundi Game Environment - I modeled, shaded, textured and lit this environment in Maya and Vray for a browser based isometric game.

Published:

Creative Fields