This project brings the urban environment (urban furniture) within the confound spaces of Hungerford House, Victoria Embankment.
Parkour is a subversive way to explore different heights, volumes and tactility using various vaults, jumps, climbs, rolls, speed and efficiency. Bearing that in mind I have created a parkour / free running centre which not only changes the experience of parkourist but also for the members of the public who are interested in the area.
Within the centre I have created different elements for the members of the public to retrieve information about parkour / free running. However, this would not be easy for them, so they have to work and endure a few basic parkour struggles to get the required info. Tactility will be what the members of the public will experience the most, so by bringing the materials from the urban environment inside, this gives the public an idea of what parkourist feels without doing parkour themself.
For the more experienced parkourist, I have designed a three level high vortex which consist of inclined and declined pads. This helps people to practice their skills as well as challenging themselves.