- CellCommissioned by the Alpha-Ville festival for the 2011 event, this interactive installation (a collaboration with Keiichi Matsuda) plays with and proposes alternative landscapes in the technological ether surrounding our everyday movements. As our identities become deliberately constructed and broadcast commodities, our projected personae increasingly enmesh and define us. Cell acts as a virtual mirror, displaying a constructed fictional persona in place of our physical form. Composed from keyword tags mined from online profiles, these second selves stalk our movements through space, building in size and density over time. The resulting forms are alternate, technologically refracted manifestations of the body, revealing the digital aura while simultaneously allowing us escape from our own constructed identities.
Cell uses Microsoft’s Xbox Kinect to track visitors as they interact with the installation. Microsoft have supported the project from the early stages, working with Brighton based company Matchbox Mobile and the openFrameworks community to build an addon specifically for cell that supports the Kinect For Windows SDK.
- We were invited to Shanghai for a week to set up Cell in July 2012. It was for an art/music/film/food event organised by Emotion China. They had a 5×3 LCD wall erected specifically to display the piece.Here are a few photos.
The Alpha-Ville festival
Massive 'thank you's to Carmen Salas, Estela Oliva, Paul Foster, Will Coleman, Simon Hamilton Ritchie, Theo Watson, Kyle McDonald, Arturo Castro, Tim Williams, Alex Lovegrove, Nicholas Wood, Tom Hogan, Claire Holdsworth, Vincent Oliver and Iannish Posooa for their help in realising this project.
- TagsInteractive, installation, art, identity, Kinect, openFrameworks, Computer vision
July 20012 - Chivas collective, Shanghai.
May 2012 - Arts and Business awards, London (private).
November 2011 - LBi Rave, London (private).
September 2011 - Alpha-Ville festival, London.