Andrea Savchenko's profile

Comet Rider (Real Time)

This piece includes a game-ready character, vehicle, props, fx and environment rendered in Unreal Engine 4 based on a 2D concept by Shuo Shi. Female character has 39 tris (7K hair, 9K head, 23K body). Vehicle has 81K tris. Maps are PBR, packed and optimized in engine. Female character and vehicle completed in 5-6 weeks each.
 Many thanks to my mentor, Roderick Weise.
Iridescent pant material creation in Unreal Engine
39K tris (7K hair, 9K head, 23K body)
81K tris
Comet Rider (Real Time)
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