Anaconda Wild

Anaconda Wild was my first project as an Assistant of Game Producer \ Art Lead of a remote team. Almost all art assets, animation were made in Bulgaria content studio. 
We had to work with a new innovative mechanic. Our content team manage to make endless snake movement patterns in Spine and fitted to graphical limitation.

My area of responsibility was to the curation of other artists and animators, communicate with developers and Game Producer in order to get the maximum quality, and fitted the deadlines.

Art Direction\Assistant Game Producer: Anna Bashmakova
Artists\Animator: 
Mariia Solianyk - Character Design
Elena Kotikova - Background Design
Viktor Semeniuk - Snake Spine animation
All other art assets had made by a remote team from Bulgaria - Krikor Sarkisian


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Anaconda Wild
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Anaconda Wild

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